Digital Alarm Clock Gadget
Posted by dapj20 on Apr 03, 2018 in Alarm-Clock, User-Interface-Development
An Alarm Clock with Musical Alarms. This Web Widget was for the iGoogle Homepage, A Web-page or even a blog. It was an Experiment in User Interface in small a small Facia or Front Panel.
You can set Five Alarms with Ten Selectable Musical Sounds and a small Text memo.- 2005

The simulation is as close as possible to a uC based Clock which you could build, The GUI is more like a electronic gadget than a Software Application. That should charge you to build your Alarm Clock today.
Usability and Ergonomics Research
This gadget has established usability problems. The were intended and demonstrated. It was an attempt to show the limits and strain associated with push button and key controls to operate an electronic equipment.
Many Apps, Appliance and Gizmos are constrained with a small control interface size, these pose a challenge for the User Interface design. I myself have problems with the keyboard phones and remote control. This can be seen even in the puzzling Monitor OSD controls in comparison to the easy analog Pot controls of old CGA/EGA Monitors.
Controls should be easy like the water tap or power switch. Not like a Puzzle, Maze or Quiz.
Technology needs to make things simple. Keep controls minimum and Human Friendly means (analog). A human Being is a "Real Time Analog Machine". This gadget is a continuing experiment in ergonomics.
ideas of delabs - id1072
You can set Five Alarms with Ten Selectable Musical Sounds and a small Text memo.- 2005

The simulation is as close as possible to a uC based Clock which you could build, The GUI is more like a electronic gadget than a Software Application. That should charge you to build your Alarm Clock today.
Usability and Ergonomics Research
This gadget has established usability problems. The were intended and demonstrated. It was an attempt to show the limits and strain associated with push button and key controls to operate an electronic equipment.
Many Apps, Appliance and Gizmos are constrained with a small control interface size, these pose a challenge for the User Interface design. I myself have problems with the keyboard phones and remote control. This can be seen even in the puzzling Monitor OSD controls in comparison to the easy analog Pot controls of old CGA/EGA Monitors.
Controls should be easy like the water tap or power switch. Not like a Puzzle, Maze or Quiz.
Technology needs to make things simple. Keep controls minimum and Human Friendly means (analog). A human Being is a "Real Time Analog Machine". This gadget is a continuing experiment in ergonomics.
ideas of delabs - id1072